Spatial Research's software base encompasses proprietary designs that compliment and extend the services of the operating system. The design of software and products are governed by the following principles:

Simplicity: The interaction with a computer should be natural. Simplicity is the premier strategy for guaranteeing broad adoption. Next-generation products are often inhibited by their reluctance to incorporate existing concepts and uses into their design.

Flexibility: Software should be designed to solve the targeted objectives of a product while flexible enough to respond to future goals and requirements. Products should allow broad user customization to allow uninhibited command and control.

Spatial Research Rendering Engine (RE)

The Spatial Research RE is a robust, high-performance and extensible scenegraph designed specifically to solve problems related to complex user interface management. While similar to the software components that power 3-D games, the Spatial Research RE is patently unique in its function to integrate and seamlessly coexist with the windowing system. The Spatial Research RE provides not only standard rendering services but also particle, animation and physics effects.


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